Helios : God of the Sun [BG]

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Helios : God of the Sun [BG] Empty Helios : God of the Sun [BG]

Post by Shifare on Mon Nov 28, 2016 11:01 pm

Helios : God of the Sun [BG] 035787ddd71a7e712342fc5d5f9520e6_original

Helios : God of the Sun [BG] 7ca03f04de8b9dcca5c34667b5d509e1_original

Helios : God of the Sun [BG] 1e6b2a2770b57f9cc05b350bb9ffe976_original

Helios : God of the Sun [BG] 5d7074f0ed56689004af620819a1f296_original

Helios : God of the Sun [BG] C246091b380c033dcacdc92a1391a02d_original
Copyright by Mythic Games – Pictures copied from Kickstarter campaign


Last edited by Shifare on Tue Dec 06, 2016 8:05 pm; edited 1 time in total

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Post by Rhalius on Tue Dec 06, 2016 4:13 pm

Seems like a pretty good god to me.

He can use that whip with a range of 2 and draw enemies to him, good way to grab archers and with his leader ability the troops in his area can do a nice follow up attack. Some have mighty throw and could toss them back out to another direction just as well.

Also seems like a good way to get enemies off cliffs and prevent others from collecting omphalos, which he can grab a bit easier due to that gem collector ability.

Revealing light also seems super usefull.

I hope they will change his crown to match the artwork though, during the kickstarter this was brought up too so who knows? Does not seem like a too big change to do so maybe.

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Post by Teowulff on Tue Dec 06, 2016 8:02 pm

@Rhalius: agreed!

Just his 8/8 with torment already makes him a unit to fear. Helios is a rather offensive God with the ability to peel a unit from a group from range 2. And by doing so do a 8 dice attack and a -1 defense penalty for his target.

Next to that he can spy on you by looking at your hand 4 times per deck rotation. And force you to discard activation cards if they correspond with units in his area. A nice ability, although not game winning.

Apparently, in spite of his solid damage potential he is also especially designed to carry (and absorb?) Omphalos. Not sure if it's his best asset (he has no Block talent, for example) but he's definitely not the worst choice to walk around and fetch some.
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Post by Rhalius on Tue Dec 06, 2016 10:19 pm

If I understand it correctly, he can pick up and absorb unclaimed omphalos in areas next to him. That seems pretty big since his allies don't need to carry it as far and seeing how they cant move and absorb omphalos, that seems pretty usefull.

I'm not sure if any other unit has the gem collector talent as well.

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Post by Teowulff on Tue Dec 06, 2016 10:36 pm

Rhalius wrote:I'm not sure if any other unit has the gem collector talent as well.
Yes - but not a lot. Hephaestus, Rhadamanthus, Arachne, Polyphemus and Scylla.




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