1 vs 1 Core Box + Hephaistos +? Mock Draft.
+2
Caine-HoA
LeiPak
6 posters
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Which Army is going to win?
Re: 1 vs 1 Core Box + Hephaistos +? Mock Draft.
cain I choice so far
mark k- Troop
- Posts : 11
Join date : 2016-12-04
Re: 1 vs 1 Core Box + Hephaistos +? Mock Draft.
I guess you should let it open 5 to 7 days, just my 2 cents.
Elder Bastidas- Troop
- Posts : 19
Join date : 2016-11-30
Location : Monterrey, México
Re: 1 vs 1 Core Box + Hephaistos +? Mock Draft.
Elder Bastidas wrote:I guess you should let it open 5 to 7 days, just my 2 cents.
Would probaby be a good idea. However I can't edit polls so I'll remember that for the next time
LeiPak- Hero
- Posts : 126
Join date : 2016-12-04
Location : Berlin, Germany
Re: 1 vs 1 Core Box + Hephaistos +? Mock Draft.
Interesting. You both have 20 activation cards and 6 AoW (+3 = a total 9 AoW) for Gods, heroes and monsters.
Plus 3 and 6 activation cards for Troops.
This gives me a better insight into the amount of AoW cards compared to Activation cards. You both really did your best to get a decent amount of AoW cards. Still you only have them 1:4, which is very interesting. Of course any Leader talented unit can search your deck and pick a free Troops card - but it's also very well possible that you just draw one at the start of your turn.
What this also makes me consider is that you really must be desperate if you are using an AoW card for going through your deck for finding a card as you basically sacrifice a second activation or special power. And also that using special powers for 1 or 2 (or even 3) AoW cards is REALLY expensive and won't happen a lot in a game. AoW cards are very scarce. Units with good basic attacks and/or free powers are valuable.
On the other hand, this makes units like Agamemnon, Chiron and also Hippolyta and even Jason a lot more valuable. And the Lader talent. And the units that can make others activate for free - like Athena and Agamemnon (and to a lesser extent: Hector).
I think card efficiency in general is still quite an underestimated mechanic and will play an increasingly larger role once people start playing.
Plus 3 and 6 activation cards for Troops.
This gives me a better insight into the amount of AoW cards compared to Activation cards. You both really did your best to get a decent amount of AoW cards. Still you only have them 1:4, which is very interesting. Of course any Leader talented unit can search your deck and pick a free Troops card - but it's also very well possible that you just draw one at the start of your turn.
What this also makes me consider is that you really must be desperate if you are using an AoW card for going through your deck for finding a card as you basically sacrifice a second activation or special power. And also that using special powers for 1 or 2 (or even 3) AoW cards is REALLY expensive and won't happen a lot in a game. AoW cards are very scarce. Units with good basic attacks and/or free powers are valuable.
On the other hand, this makes units like Agamemnon, Chiron and also Hippolyta and even Jason a lot more valuable. And the Lader talent. And the units that can make others activate for free - like Athena and Agamemnon (and to a lesser extent: Hector).
I think card efficiency in general is still quite an underestimated mechanic and will play an increasingly larger role once people start playing.
Teowulff- God
- Posts : 201
Join date : 2016-11-28
Location : Utrecht, Almere, Amsterdam
Re: 1 vs 1 Core Box + Hephaistos +? Mock Draft.
Thanks for that awesome summary again! @Theowulff
LeiPak- Hero
- Posts : 126
Join date : 2016-12-04
Location : Berlin, Germany
Re: 1 vs 1 Core Box + Hephaistos +? Mock Draft.
Congrat'z to the winner ! Caine-HoA !
Elder Bastidas- Troop
- Posts : 19
Join date : 2016-11-30
Location : Monterrey, México
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