Hades : God of the Underworld [BG]

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Hades : God of the Underworld [BG] Empty Hades : God of the Underworld [BG]

Post by Shifare on Mon Nov 28, 2016 10:51 pm

Hades : God of the Underworld [BG] 0ZwR6Ux4VQPSxIh9eW55nkRFulk-xusz5-XCekN9wY7ZHhFq6phzpY_jCR5QEQ2CaUKZsl6TfvKzSrUzslonrTsFdhO6o096vQ8oV0phxjqdBCqv9dJza4u3_9JPZr8xTJRMkQcvDyYi_1-3AB4xOOdwHb3mpDwGl6rHytiORt9XJxhlnDDZlketbkYBdNtYB62Z7VBfiDF261AHp4W0rdc3z_ZRIorlgjhduH91Ee1AIZm8NKACRxAo-DuuuS-uaSmVnvsedTvXmYMwzinY8euVYnzwybQd5hfYxXL0HeckQrXkGhQIj33AhPoMyTvr-NYWQLPuvEuEW2bFxogsAa0_eOtzK9jt5-EKdG6hj4DnpOflR3KF5Y1b7Ewca-XzpihJFGxSoeAKLPQ7_H7Luzv1H0iu2-TkUxqG2isgT2hQEv8Y8_PXhYRgJLhSn_MpdWAmlqQZvsqnuQgm7T-fdhFJ0AEVRY_Acl4fU0B0x56oYBut-hJjVf7rdeASP78Yvuy0CO3hbJG-UrZXQl3OX5ovJG7nfeEWH3RhKBM50dhU5ZZi36Rh0KEZ2JiviL5p_u5TXWcnFr56qD-ZkiK6sdQKOqHk1Sa9_uAU_ky51qqdQfOF=w704-h455-no

Hades : God of the Underworld [BG] 794bde5a99a8ab8598c11161f6e51fc8_original

Hades : God of the Underworld [BG] 27e5f3f149f483e62fe282d2f7b0fbb2_original
Copyright by Mythic Games – Pictures copied from Kickstarter campaign


Last edited by Shifare on Tue Dec 06, 2016 8:03 pm; edited 1 time in total

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Hades : God of the Underworld [BG] Empty Re: Hades : God of the Underworld [BG]

Post by Teowulff on Tue Dec 06, 2016 5:48 pm

Very good sculpt! Quite a challenge to paint him as the example ...

A sturdy God with a very strong offense and defense. His torment ability give his regular attack and area attack some extra power. Speaking of which, his area attack in TWO areas is very potent for just one AoW card.

His Soul Culling may also come in very handy. If a unit is destroyed he gets a vitality + an extra card? How often can Troops be destroyed (or don't they count) during a game? I have the feeling Hades doesn't really care that much about Troops .. especially with his area attack he may cull quite some troops.
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Post by Rhalius on Tue Dec 06, 2016 6:42 pm

It seems that having multible units of troops could be a good thing for him since whenever they are killed, he heals. And troops can be brought back so when they die again he heals again.

I'd say combine that with heroes or creatures that boost troops and you might have yourself a very good force.

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