Talos : The Bronze Giant [HEP]

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Talos : The Bronze Giant [HEP]

Post by Shifare on Tue Nov 29, 2016 12:07 am







Copyright by Mythic Games – Pictures copied from Kickstarter campaign


Last edited by Shifare on Tue Dec 06, 2016 8:15 pm; edited 1 time in total

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Re: Talos : The Bronze Giant [HEP]

Post by Cap7deuce on Mon Dec 05, 2016 1:09 pm

WOuld have loved to see this sculpt a little more automation a little less earth like. Missed opportunity for me.
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Re: Talos : The Bronze Giant [HEP]

Post by Teowulff on Mon Dec 05, 2016 1:37 pm

Too bad the sculpt isn't that great - because Talos is a very good unit.

Together with Geryon, Talos is the perfect Bodyguard in MB:P. Next to 10 defense, his various attacks and throw ability should be able to keep your God or other unit he protects safe for a long, long time.

Will definitely appear in my army list on a regular basis!!


Last edited by Teowulff on Mon Dec 05, 2016 10:41 pm; edited 1 time in total
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Re: Talos : The Bronze Giant [HEP]

Post by Rhalius on Mon Dec 05, 2016 8:13 pm

I really wish he looked more refined, now he just looks like a larger version of the golems.
His artwork looks better than the sculpt I must say.


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Re: Talos : The Bronze Giant [HEP]

Post by Cap7deuce on Mon Dec 05, 2016 10:11 pm

Rhalius wrote:I really wish he looked more refined, now he just looks like a larger version of the golems.
His artwork looks better than the sculpt I must say.

Yea i feel the same
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Re: Talos : The Bronze Giant [HEP]

Post by MaxC on Fri Dec 09, 2016 11:25 am

Talos doesn't have a single down side as far as I can tell. Move 1 is not optimal, but not unusual either. He's insanely resilient and quite strong in combat, plus his Titanic Strength power is ridiculously powerful and only costs 1 AoW! And he doesn't have reduced activations as I would have expected from him, especially given how powerful he is.

For 4RP, I can't imagine any reason you wouldn't want to recruit him unless you reeeaally need all your RP for a specific strategy or mobility is a key factor.
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Re: Talos : The Bronze Giant [HEP]

Post by Rhalius on Fri Dec 09, 2016 4:43 pm

I think he should be a 5 point unit, he seems too strong for a 4 pointer.


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Re: Talos : The Bronze Giant [HEP]

Post by MaxC on Fri Dec 09, 2016 5:50 pm

Exactly! I wouldn't mind paying an extra RP for this guy. His Titanic Strength power needs a rework too... No way an attack that hits most of the board with above-average dice should cost 1 AoW.
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Re: Talos : The Bronze Giant [HEP]

Post by Teowulff on Fri Dec 09, 2016 6:54 pm

MaxC wrote:Exactly! I wouldn't mind paying an extra RP for this guy. His Titanic Strength power needs a rework too... No way an attack that hits most of the board with above-average dice should cost 1 AoW.
Yes, for every ruin or tree on the board he can basically do a 7 dice attack on every enemy unit?? "Titanic" strength indeed - even for a titan that would be a little too powerful! I expect the range to be drastically reduced and/or the AoW cost to be increased.

It would be too bad if he became 5RP, I already recruited him in my team! ^^
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Re: Talos : The Bronze Giant [HEP]

Post by MaxC on Fri Dec 09, 2016 7:03 pm

In reference to this being too powerful for a titan, this is actually a better version of Enceladus' 3 AoW attack. It has 1 less dice but has a way larger area (Enceladus' version is range 1). For a third of the AoW cost. From a 4RP monster. I have a feeling this was meant to be similar to Herakles's throw but the wording went wrong.
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Re: Talos : The Bronze Giant [HEP]

Post by Telgar on Tue Dec 20, 2016 10:31 am

I though also that Titanic Strength was way too powerful (still do).
But I have just realized that it needs a piece of terrain (column, tree) so it is like herculean strength attack. It makes no sense this attack can hit enemies in different areas. So I would reword the power to range 3 area attack that deals only damage to enemy units (not allies).
Quite the nerf Rolling Eyes
Exactly like Heracles at the same cost (4RP unit, 1AoW attack).
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Re: Talos : The Bronze Giant [HEP]

Post by Telgar on Tue Dec 20, 2016 10:35 am

About the mini: I would have loved this kind of texture (cracked rock and lava inside) for Atlas (or generally for Titans) and a more metallic/bronze texture of Talos.
Let's see how it turns up after painting...
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Re: Talos : The Bronze Giant [HEP]

Post by Jorge Castro on Wed Dec 21, 2016 10:47 pm

Not sure if it makes much of a difference, but Talos has 3 (not 4) activation cards according to Leo during his Hephaestus live.

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Re: Talos : The Bronze Giant [HEP]

Post by caibre on Thu Dec 22, 2016 3:46 am

Guys it obviously is meant to hit one area not every area. Not even gods have that kind of attack.

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Re: Talos : The Bronze Giant [HEP]

Post by Telgar on Thu Dec 22, 2016 9:13 am

Confirmed by Quickworthy:
QW wrote:the Talos Power is supposed to be the same as Herakles. So one area, not all.
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Re: Talos : The Bronze Giant [HEP]

Post by Teowulff on Thu Dec 22, 2016 11:20 am

Telgar wrote:Confirmed by Quickworthy:
QW wrote:the Talos Power is supposed to be the same as Herakles. So one area, not all.
Yes, this sounds far more reasonable. Still not bad at all.

Jorge Castro wrote:Not sure if it makes much of a difference, but Talos has 3 (not 4) activation cards according to Leo during his Hephaestus live.
This would indeed bring Talos back to a - still very decent - 4RP monster. And as he is of great use as a Guard (10 defense ...! You need 5+5 to wound him! Even Typhon will need quite a number of turns to get him down) his number activations is less important when on the defense. I'd still take him whenever I need a strong bodyguard!
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Re: Talos : The Bronze Giant [HEP]

Post by MaxC on Thu Dec 22, 2016 8:12 pm

Telgar wrote:Confirmed by Quickworthy:
QW wrote:the Talos Power is supposed to be the same as Herakles. So one area, not all.

Range 3 area attack with 7 dice for 1 AoW. Still really good! As for 3 activations, I kind of thought 4 was a little odd for Talos, so I'm glad that was changed.

He's still a great guard as Teowulff pointed out, and he can still give a good beating if need be.
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